LIONHEART STUDIO Successfully Concludes Participation in G-STAR 2024 and AGF 2024!

Dec. 10, 2024


LIONHEART STUDIO (Chairman Kim Jae-young) announced today that the company has successfully concluded its participation in ‘G-STAR 2024,’ which took place on November 14th, and ‘AGF 2024 (Anime x Game Festival 2024),’ which concluded on the 8th.

LIONHEART STUDIO participated in Korea’s largest game show, ‘G-STAR,’ for the first time since its founding. By setting up a 100-booth exhibition hall in the BTC zone and showcasing four large-scale development projects, the company captured the attention of visitors.

In particular, the hack-and-slash roguelike genre game, ‘Valhalla Survival,’ attracted visitors with its exhilarating skill actions and the fun of vertical one-handed play through a demo version. In addition, the company unveiled all of its Unreal Engine 5-based development projects, including the simulation RPG genre ‘Project C (working title),’ the AAA-level MMORPG ‘Project Q (working title),’ and the console-challenging root shooter genre ‘Project S (working title).’

Chairman Kim Jae-young, who visited the ‘G-STAR 2024’ site in person, expressed his ambition, saying, “We have had a valuable opportunity to expand our contact with game users. We will challenge the global market with diversified genres and platforms and achieve results.”


Last weekend, the company created a booth for the new project ‘Project C’ at ‘AGF 2024’ and held a session for direct communication with visitors. Despite being under development, ‘Project C’ received a lot of anticipation and interest from many visitors, and the company plans to focus on development for a 2025 release, reflecting the feedback received on-site.

Having participated in all of Korea’s major game events in the second half of this year to announce its new projects under development, Lionheart Studio plans to sequentially launch four new projects in the market starting next year. Among them, ‘Valhalla Survival,’ which the company will directly service, aims for a global one-build release in the first quarter of next year.